Improving board game experiences with time control, by HiuKim Yuen
Por um escritor misterioso
Descrição
In this article, I would like to share some ideas on improving board game experiences with time control. If you have ever run into the following two situations, then you should keep reading! First…
URGO Game Turn Tracker by Konnekt Digital Engagement Inc.
Development of board game to encourage life cycle thinking, and trial with university students in Japan - ScienceDirect
Momentum
Gameschooling: Trekking through History - Heart and Soul Homeschooling
Improving board game experiences with time control, by HiuKim Yuen
IL Research Activity “Board Game Arena” – EDUCATION, INSTITUTE FOR INNOVATIVE LEARNING
Designing user interaction in VR. Working at Letink Design for the past…, by Merijn Kersten
GitHub - hiukim/mind-ar-js: Web Augmented Reality. Image Tracking, Face Tracking. Tensorflow.js
100x VR Concepts. 100 VR concepts, brainstormed in a…, by Gabe Ruane, Digital x Brand
Ramblings on VR Experiences. Brain droppings from my recollection of…, by Damir Kotorić
10 inspiring examples of Augmented Images
ASI, Free Full-Text