Hide a shadow behind a transparent object - Questions & Answers - Unity Discussions
Por um escritor misterioso
Descrição
Hi, I have a quad object with this shader : Shader "Custom/InvisibleMask" { SubShader { Tags { "Queue" = "Transparent+1" } Pass { Blend Zero One } } } And then I have a regular sphere with a normal shader with a Render Queue of Transparent+2. That way I can hide objects behind the quad. Problem is that the shadow of my sphere is not hidden. How can I hide it as well ? A
Animal Spirits
WTO Community - WTO Public Forum 2015
Transparent Shader that Recieves Shadow (Kinda works already) - Unity Forum
Unity - Manual: iOS Player Settings
Play Of Shadows Sebastien de Castell
Transparent Objects within Transparent Objects - Questions & Answers - Unity Discussions
Why are my UI elements hidden behind the background? - Questions & Answers - Unity Discussions
Cast shadow on transparent material? - Unity Forum
Aurontiros Caladon, DorkTales Wiki
URP Transparent object with no shadow casting - Unity Forum
c# - Is there a way to hide a player who is in the shadow in Unity 2D Light System? - Stack Overflow
Believe Journal - Big Valley Grace Community Church
Lineup - Sonic Temple