graphics - How do mipmapping, anti-aliasing and anisotropic filtering contribute to rendering quality? - Game Development Stack Exchange

Por um escritor misterioso

Descrição

To my understanding, mipmaps exist to save on computations and memory when textures are far away. In an ideal world, we wouldn't want them. We'd just use the same high quality textures far away and
graphics - How do mipmapping, anti-aliasing and anisotropic filtering  contribute to rendering quality? - Game Development Stack Exchange
OpenGL Programming Guide - Media Arts and Technology
graphics - How do mipmapping, anti-aliasing and anisotropic filtering  contribute to rendering quality? - Game Development Stack Exchange
Direct3D 11.3 Functional Specification
graphics - How do mipmapping, anti-aliasing and anisotropic filtering  contribute to rendering quality? - Game Development Stack Exchange
Serious Statistics: The Aliasing Adventure - Mipmaps
graphics - How do mipmapping, anti-aliasing and anisotropic filtering  contribute to rendering quality? - Game Development Stack Exchange
opengl - How to achieve anisotropic filtering on mipmapped texture
graphics - How do mipmapping, anti-aliasing and anisotropic filtering  contribute to rendering quality? - Game Development Stack Exchange
PDF) GigaVoxels : Ray-Guided Streaming for Efficient and Detailed
graphics - How do mipmapping, anti-aliasing and anisotropic filtering  contribute to rendering quality? - Game Development Stack Exchange
Calaméo - 3D computer graphics
graphics - How do mipmapping, anti-aliasing and anisotropic filtering  contribute to rendering quality? - Game Development Stack Exchange
GTC 2012: GPU-Accelerated Path Rendering
graphics - How do mipmapping, anti-aliasing and anisotropic filtering  contribute to rendering quality? - Game Development Stack Exchange
Direct3D 11.3 Functional Specification
graphics - How do mipmapping, anti-aliasing and anisotropic filtering  contribute to rendering quality? - Game Development Stack Exchange
Pronounced /ˈʃɪ.vəʊ.æ/
de por adulto (o preço varia de acordo com o tamanho do grupo)