Creating Real-Time Oceans for Call of Duty: WWII, Matt Vitalone
Por um escritor misterioso
Descrição
The latest Call of Duty game required realistic oceans and breaking waves on the beaches of Normandy that could run at 60fps. Find out how Houdini Ocean Toolkit…
Creating Real-Time Oceans for Call of Duty: WWII
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Creating Real-Time Oceans for Call of Duty: WWII
AIRBORNE WARFARE: AN INTER-ACTIVE EXAMINATION
GDC 2018 Presentations