Computer Graphics Texture Mapping - ppt download
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Descrição
Lecture Contents Textures Texture Coordinates Texture Addressing Modes Texture Filtering Mip-Mapping
Can blend several textures on top of each other to create a composite texture. Possible uses: Reflections on a texture. Shadows on a texture. Merging textures (above) Normal mapping - upcoming lab. Use blending modes. Like the earlier sprite lab. We may need to provide multiple sets of UVs, one for each texture.
Can blend several textures on top of each other to create a composite texture. Possible uses: Reflections on a texture. Shadows on a texture. Merging textures (above) Normal mapping - upcoming lab. Use blending modes. Like the earlier sprite lab. We may need to provide multiple sets of UVs, one for each texture.
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