D3D12 Memory Allocator - AMD GPUOpen
Por um escritor misterioso
Descrição
The D3D12 Memory Allocator (D3D12MA) is a C++ library that provides a simple and easy-to-integrate API to help you allocate memory for DirectX®12 buffers and textures.
Raw DirectX 12. DirectX 12 is the latest iteration of…
Łukasz I (@Jurgus007) / X
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D3D12 Memory Allocator - AMD GPUOpen
Pavel Šmejkal (@SmejkalPavel) / X
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