Creating Modular Waypoint System in Unity, by James Lafritz
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Descrição
I have a NavMesh built for my level. An abstract NavMesh Agent Movement Behavior that handles Setting a NavMesh Agent destination to the desired destination if the destination Vector3 changes, it…
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Designing Enemies. Using Abstract Classes, by James Lafritz
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Moving Platform Part 2. Using Cinemachine Smooth Path
Creating Modular Waypoint System in Unity, by James Lafritz
Moving Platform Part 2. Using Cinemachine Smooth Path