Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu · GitHub

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Descrição

When Breath of the Wild is played using Vulkan on an Intel GPU, a large, rectangular region in front of Link is always rendered with a shadow, even though there is nothing in the game world causing that region to be shadowed. The region
Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu  · GitHub
Zelda Breath Of The Wild Intel HD 520
Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu  · GitHub
BOTW Shadow/Lighting issues with 575 version and AMD GPU · Issue
Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu  · GitHub
The Legend of Zelda: Breath of the Wild [ALZ#01] · Issue #38
Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu  · GitHub
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Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu  · GitHub
Now Breath of the Wild has Ultrawide support on Cemu (fixes for
Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu  · GitHub
Sorry to be that guy - [BOTW] Visual issues : r/cemu
Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu  · GitHub
GitHub - cemu-project/Cemu: Cemu - Wii U emulator
Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu  · GitHub
BOTW] Shadow/reflection problem : r/cemu
Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu  · GitHub
Cemu 1.7.5 Breath of the Wild Compendium Fix
Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu  · GitHub
Breath of the Wild looks dead without cel-shading
Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu  · GitHub
GitHub - jonbarrow/CemUI: A small launcher for the Cemu WiiU
Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu  · GitHub
GitHub - jonbarrow/CemUI: A small launcher for the Cemu WiiU
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